<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress.com" -->
<urlset xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9 http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd" xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
		<url>
			<loc>http://moroagh.wordpress.com/about/</loc>
			<lastmod>2007-05-25T00:59:23+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/05/25/hello-world/</loc>
			<lastmod>2007-05-25T00:45:09+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/05/27/rethinking-casual-vs-hardcore-due-to-wow-tbc/</loc>
			<lastmod>2007-05-29T08:47:41+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/05/27/whats-the-next-mmo/</loc>
			<lastmod>2007-06-01T15:22:41+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/05/28/social-ties-and-the-online-time-in-mmos/</loc>
			<lastmod>2007-05-29T08:46:08+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/05/30/tbc-raiding-buzz/</loc>
			<lastmod>2007-06-01T15:23:32+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/05/31/motivation-and-frustration-in-tbc-raiding-via-the-lore-setup/</loc>
			<lastmod>2007-05-31T21:58:24+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/03/8/</loc>
			<lastmod>2007-06-03T15:05:14+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/05/raid-pacing-discussion-on-elitist-jerks/</loc>
			<lastmod>2007-06-05T00:40:09+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/05/tigole-on-raid-pacing-and-more/</loc>
			<lastmod>2007-06-06T12:12:47+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/06/rebuffed-accessibility-motivation-and-hardcore-challenge-in-tbc-raiding/</loc>
			<lastmod>2007-06-06T19:16:15+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/13/academia-plays-mmos-1-wow-guild-survival-and-churn/</loc>
			<lastmod>2007-06-13T13:18:02+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/13/heroics-or-karazhan-first-both/</loc>
			<lastmod>2007-06-13T13:37:06+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/16/signal-to-noise-ratio-data-and-explanation-models-in-wow-subscription-analysis/</loc>
			<lastmod>2007-06-16T10:53:17+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/17/consumables-play-longevity-and-group-management/</loc>
			<lastmod>2007-06-18T12:08:55+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/19/more-on-data-and-explanation-models-in-mmo-subscription-analysis/</loc>
			<lastmod>2007-06-19T10:13:28+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/19/blizzard-changes-attunements/</loc>
			<lastmod>2007-06-19T22:27:00+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/26/in-game-economies-real-money-transfer-and-the-hidden-safeguards/</loc>
			<lastmod>2007-06-26T13:39:26+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/06/27/academia-plays-mmos-2-how-social-is-wow/</loc>
			<lastmod>2007-06-27T06:24:53+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/07/20/free-addons-services-and-their-cost-wowaceupdater-and-mazzlegasms-as-examples-of-the-social-dynamics/</loc>
			<lastmod>2007-07-20T08:59:34+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/07/23/catching-up-the-leveling-curve-alt-play-and-the-hurdles/</loc>
			<lastmod>2007-08-07T08:29:16+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/09/16/will-wrath-of-the-lich-king-bring-social-raiding-back/</loc>
			<lastmod>2007-09-16T06:54:29+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/10/09/wow-class-design-hunters/</loc>
			<lastmod>2007-10-08T23:08:41+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/10/13/wow-hunters-update-deading-the-dead-zone/</loc>
			<lastmod>2007-10-13T09:34:33+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/12/17/the-great-tank-shortage-in-wow/</loc>
			<lastmod>2007-12-17T07:50:08+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2007/12/23/wow-account-hacking-and-stripping-cyber-crime/</loc>
			<lastmod>2007-12-23T19:58:11+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/04/game-mechanics-information-fun-cheating-and-the-meta-game/</loc>
			<lastmod>2008-01-04T03:23:42+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/07/a-cheesy-parable-on-game-design-perspectives-cheating-the-cake/</loc>
			<lastmod>2008-01-07T01:45:44+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/08/time-to-put-the-blogosphere-on-hold/</loc>
			<lastmod>2008-01-08T12:35:52+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/10/game-devs-learning-from-gamers-yes-i-know-its-hard-part-i/</loc>
			<lastmod>2008-01-10T20:38:08+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/11/game-devs-learning-from-gamers-yes-i-know-it%e2%80%99s-hard-part-i-postscript/</loc>
			<lastmod>2008-01-11T17:12:01+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/11/game-devs-learning-from-gamers-yes-i-know-it%e2%80%99s-hard-part-ii/</loc>
			<lastmod>2008-01-11T19:57:31+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/19/your-mom-beyond-opposites-and-1-dimensional-design-can-the-corecasual-assumption-be-upheld/</loc>
			<lastmod>2008-01-19T12:07:17+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/23/social-and-family-gaming-1-preamble/</loc>
			<lastmod>2008-01-23T03:05:20+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/25/social-and-family-gaming-2-history-how-dani-bunten-berry-has-said-it-all-already/</loc>
			<lastmod>2008-01-25T03:10:56+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/01/28/npd-2007-pc-retail-sales-in/</loc>
			<lastmod>2008-01-27T23:21:41+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/03/06/social-and-family-gaming-3-fun-and-being-social/</loc>
			<lastmod>2008-03-05T23:33:04+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/05/26/social-and-family-gaming-4a-prelude-to-coop/</loc>
			<lastmod>2008-05-26T21:59:00+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2008/06/20/what-makes-raiding-fun/</loc>
			<lastmod>2008-06-20T09:50:44+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/2009/09/22/quasi-censorship-effects-of-ratings-on-online-games/</loc>
			<lastmod>2009-09-23T00:37:03+00:00</lastmod>
			<changefreq>weekly</changefreq>
			<priority>0.6</priority>
		</url>
		<url>
			<loc>http://moroagh.wordpress.com/</loc>
			<lastmod>2009-09-23T00:37:03+00:00</lastmod>
			<changefreq>daily</changefreq>
			<priority>1.0</priority>
		</url>
</urlset>
